

Let’s start with her compatibility with the element fire that is quite reasonable. Furthermore, it also enables the allies to gain and HP proportion to the amount of damage they have dealt with. Sirens second, worth mentioning ability is resilience and she usually applies her resilience buff to the enemies and helps them recover after they have been severely beaten. Her passive is normal damage that causes up to 30% damage to the rivals. She is a recovery master with a pretty decent HP which makes good sense as all the sirens are good healers. Her critical hits have 100% changes to affect the SP and additionally provide a 30% chance to defend the invasion made on her but the adversaries. Moreover, she possesses strong defense breaking capabilities. She has adrenaline that makes her self-sustained. She is very popular due to her Libyan Leader skill (one of the greatest in the game). She is normal single target that has an active AoE. Her 5 star skills enable her to cause massive damage to her enemies. She is not hard to kill because like others she doesn’t have adrenaline or other self-sustaining skills. Jinn is exceptional when it comes to attacking. Moreover her 5 star skills is 40% increase in her attacks. Her 3 star skills is SP siphon so she can store some of her HP back that solely depends on the amount of damage that she is dealing. Also he is not easy to kill just because of adrenaline. Vampire is not very good when it comes to attacking. In the dungeons the chances of making a team of vampires are quite high. Vampire has the ability to restore his HP by 50% every single turn. Her couples of skills include a single target normal skill and an active AoE.
